Best Secondary Class For Spellshot
Later a long period of waiting Tiny Tina's Wonderlands is finally out and with it many people are wondering the right class to pick for their preferred playstyles and how to get the most out of their favorite classes. Whether it be the mushroom and minion main "Spore Warden" or the spell throwing Spellshot that razes his foes with mighty spells.
Tiny Tina'due south Wonderlands offers tons of unique options in terms of build diverseness and unique synergies with every course and this includes the Spellshot. The Spellshot is ane of the nigh fun classes in Tiny Tina'due south Wonderlands as he excels in, every bit his name implies, spells. Spells are some of the most powerful attacks in the game capable of melting both enemies and bosses depending on the spell. So without farther ado, here is our form guide for Spellshot in Tiny Tina's Wonderlands.
Spellshot Course Guide
The Spellshot is a powerful glass cannon grade that is focused around doing as much damage as possible while sacrificing defence and overall survivability. Because why do you need to protect yourself from harm when yous can wipe out a room in xx seconds.
Background:
We strongly suggest starting off as a Failed Monk as he starts off with loftier Intelligence and Wisdom which are going to be your master sources of damage throughout your playthrough with the Spellshot. We also suggest putting some points into Force and Dexterity early on in society to mitigate the disadvantages of having overly low points into both stats.
Related: Tiny Tina'southward Wonderlands Legendary Armor List
Active Skills:
The Spellshot, similar every other class in Tiny Tina's Wonderlands, gets to pick between two Agile Skills. The first active skill is chosen Polymorph which can turn an enemy into a harmless skeep for a few seconds. This negates enemy resistance and makes them like shooting fish in a barrel to pick targets.
The other Active Skill for the Spellshot is where things start to get a little fun. Ambi-Hextrous allows the Spellshot to wield and equip ii spells at once. Out of both active skills in Tiny Tina's Wonderlands, we strongly recommend picking this skill equally it allows you to non only burn down ii different spells but also equip both spells at the same time granting the stat bonus of both spells at all times.
Related: Best Graveborn / Spore Warden Build in Tiny Tina's Wonderlands
Preferred Play Mode:
The spellshot is a class that excels at dealing damage from mid-long ranges while kiting enemies to consistently go the most damage out of his spells. His class feat which is spell weaving can be used to greatly increase the impairment of the Spellshot's spells turning him into a monster killing machine.
Every time your grapheme reloads a weapon or shoots a spell information technology grants your character a stack of Spellweaving, this tin stack up to 8 times and lasts for a few seconds. So getting the almost out of this feat is paramount to using the Spellshot to its fullest extent.
We also highly recommend putting most of your points in Intelligence and Wisdom to go along increasing Spell and Weapon Damage. While occasionally putting points into Force and Dexterity to increase Disquisitional Hit Damage and Critical Hit Chance respectively.
Best Weapon Classes:
For Spellshot we recommend weapons that can deal high damage quickly and burst enemies down as fast as possible. Weapons like shotguns that deal high impairment per shot or SMGs that have a high burn rate and (ordinarily) fast reload times can plow an already adept Spellshot into an even more unsafe 1.
Related: All Tiny Tina's Wonderlands Obelisk Locations
Synergies:
Course Feat | Activeness Skills | Activity Skills |
---|---|---|
Dirty FIGHTING | GHOST Bract | FROM THE SHADOWS |
The Fatemaker'S Critical Hitting Take chances is increased. Great for, you know, stabbing. | The Fatemaker throws out a Ghost Blade which spins in place, dealing Melee Damage to nearby enemies based on the Fatemaker'due south equipped Melee Weapon. Pressing G while Ghost Bract is active causes it to teleport to the targeted location. | The Fatemaker enters Stealth, turning Invisible. While in Stealth, all damage dealt is automatically a Disquisitional Striking, but Critical Hits deal reduced damage. |
Spellshot is one of those classes that actually works pretty well with a scattering of classes. Players have a diversity of options to choose from but the 2 best options are either the "Stabbomancer" or the the "Clawbringer".
The Stabbomancer is a slap-up secondary class to pick if you want to get all-in on maximizing the damage of the Spellshot and get completely into a Glass Cannon playstyle.
The Clawbringer as a secondary course offers peachy survivability and defense for those who desire to minimize the Spellshot's weaknesses instead of maximizing his strengths.
And that's all you demand to know on how to excel at the spellshot in Tiny Tina's Wonderlands, we hope you found this guide helpful. For more guides on Tiny Tina'south Wonderlands bank check out our Guides Section!
Source: https://brgeeks.com/spellshot-class-guide-tiny-tinas-wonderlands/
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